User Tools

Site Tools


2026-09-12

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
2026-09-12 [2026/09/13 08:44] sibachian2026-09-12 [2026/09/13 09:31] (current) sibachian
Line 58: Line 58:
  
 Anyway, buttom line is. I think I will have to focus on these kind of games in a multiplayer setting. To see if I can come up with something that will be "just enough game" to work. My shedding dice game, and my shedding mahjong tiles game are two candidate I am currently looking to finalize as well so there is a lot up in the air for now. Anyway, buttom line is. I think I will have to focus on these kind of games in a multiplayer setting. To see if I can come up with something that will be "just enough game" to work. My shedding dice game, and my shedding mahjong tiles game are two candidate I am currently looking to finalize as well so there is a lot up in the air for now.
 +
 +On other topics of things to design. There has been an open space for story-driven games for a while now. Games like Once Upon a Time. That game keeps going out of production as they only do one run per edition. So there has to be a more fixed fixture in this genre as it's a question that does happen at the store quite frequently. As such, it's something that I am keeping in mind as a game I should probably try and develop. I have never played Aye, Dark Overlord! nor Baron Munchausen but I have heard of them as narrative games. Granted, it's been over 10 years since I played Once Upon A Time, but if they work anything as them then maybe it's something i could work with. I will create a [[arr_core_idea|new wiki]] for this project.
2026-09-12.1789285469.txt.gz · Last modified: by sibachian