rot_rules
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| rot_rules [2026/09/11 14:59] – sibachian | rot_rules [2026/09/11 15:13] (current) – sibachian | ||
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| Winner is whoever collected the most upside down tiles after the minus points have been counted. | Winner is whoever collected the most upside down tiles after the minus points have been counted. | ||
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| + | THE RULES | ||
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| + | each tile has a unique number combination. on the mirrored sides. | ||
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| + | you can play any tile in your row but the tiles need to be adjacent and a sequence or pairing to be played. you cannot play random tiles from anywhere. they can be any length albeit pairing would be limited to max 4 since there are only 4 of each number. | ||
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| + | you only need one to be higher number so in a ladder vs 3 you can have 2, 3, and 4. or you could play 3 4s, or you could play 4 tiles of any number, even 4 1s. | ||
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| + | you take one of the tiles on the table from the outer edges of the played tiles, so if its 3 or more tiles you can only take the 2 outer most, but if its only 1 or 2 you can take any. as you take the tile you can rotate it and fit it anywhere in your row to make a new combo. if you have to take a tile its the next players turn. | ||
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| + | when the game turns back to the original player they may take the remaining tiles on the table as points and play another hand. | ||
rot_rules.1789135177.txt.gz · Last modified: by sibachian
