town_mechanics
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The first part of the game is the town, Blackthorn.
The town have a couple of important gameplay elements the player can participate in which are the,
- Nightfox Inn - here the player can restore and rest.
- Gambling hall - here the player can gamble to earn some random cool reward or lose it all.
- The Guild Hall - here the player can find the bosses to fight.
- Graveyard - a mini challenge game just for casual challenges that earn a little stuff to restock.
- The Market - here the player can buy equipments etc.
Basically, it's the rest-stop for whatever they need.
Hmmmmmm
Possibly skip the entire town idea. The consideration of doing search for items and rewards for kills might be a better approach. Or entirely skip it altogether and just let players fight the bosses and work out resources. Albeit items were fun, problem is how to let the player have access to items when there is no real records keeping. unless the items are directly on the page and limited to that page only?
town_mechanics.1785625148.txt.gz · Last modified: by sibachian
