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There are two things i'd love to explore,
a 1-4 player dice game designed around the core mechanics of Quests over Coffee. The core target mechanics and dice, but not the cards. In most dice games, it's about a sheet that can be replaced, and ideally that's what we should do here too. i don't personally like sheets so will look into using an erasable.
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a 1-6 player game about nature and preservation, perhaps fish breeding efforts as an aquarist. which is not as simple as sushi go, but not as complicated as 7 wonders, and uses more big-size game than just a card game in a big box. so it just perfectly fit next to carcassonne, splendor, catan, ticket to ride, and rebirth. if that makes sense.
let's say, it's about building the most efficient forest.
